Источник:
http://blogs.msdn.com/b/mfp/archive/...and-using.aspx
==============
Finally, X++ got support for the finally statement. It has exactly the same semantics as in C#. This means that you can now write:
try
{
}
catch
{
}
finally
{
}
The contents of the finally block is guaranteed to be executed - regardless of exceptions or transactions. It is typically used to clean up any usage of none-managed resources. And to make that construct even cleaner, you can use the using keyword for types implementing the System.IDisposable interface.
using(var myObject = new MyObject())
{
myObject.someMethod();
}
This is short hand for:
var myObject = new MyObject();
try
{
myObject.someMethod();
}
finally
{
myObject.Dispose();
}
One more thing…
Just like in C# the using statement can
also be used to avoid providing fully qualified names when referencing .NET types. This means I can implement MyObject like this:
using System;
class MyObject implements IDisposable
{
public void Dispose()
{
}
}
THIS POST IS PROVIDED AS-IS AND CONFERS NO RIGHTS
==============
Источник:
http://blogs.msdn.com/b/mfp/archive/...and-using.aspx